Christina

Rivera

(Based in New York)

A UX Designer blending the technical world with creative ethos, crafting experiences that are seamless and intuitive.

Animation,

Interaction,

Motion GRaphics =

Unique Design Experiences

My love for animation led me to explore animation and eventually UI/UX design, combining creativity and problem-solving to build engaging digital experiences.

(Top Skills)
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(Selected Work)
(01)

Projects

Explore my recent UX projects showcasing creativity, innovation, and impactful design solutions.

(What I do)
(02)

SKills

Learn About The Skills I Built Proactively and Dynamically.

Wireframes on paper

UI/UX

Design

User experience through intuitive and user-centered design solutions.

(UI/UX Services)

User Research

Usability Testing

Wireframing

UI/UX Audits

Website

Design

Custom & responsive websites that engage users and drive conversions.

(Website Services)

Website Design

HTML,CSS

React.js

JavaScript

Laptop with web designs
Wireframes on paper

Brand/Product

Development

Crafting impactful brands and websites that drive growth and success.

(Branding Services)

Brand Discovery

Cross-Platform Branding

Brand Identity Design

Digital Marketing Integration

3D Modeling

&Animation

Bringing ideas to life through engaging motion & digital experiences.

(Animation Services)

Product Visualization

Character Design & Animation

Motion Graphics

Asset Modeling

(Creative Process)
(03)

My Creative

Process

Guiding a concept from initial insight to a polished, user-focused solution.

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Empathize

I deeply understand users their problems, needs, and goals through research methods like interviews, empathy maps, and user personas, so I design products that are both user-friendly and aligned with business goals.

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Define

I take insights from user research and business goals to clearly define specific problems your design should solve, focusing on users’ tasks, experiences, and emotions.

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Ideate

Generate a wide range of creative solutions to user problems using techniques like brainstorming, HMW questions, and rapid sketches, then evaluate them to find the ideas that best meet both user needs and business goals.

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Prototype

I create testable models of your design from wireframes to high-fidelity prototypes using sitemaps and information architecture to structure content, gather feedback, and refine the product to meet user needs and business goals.

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Test

I evaluate prototypes to see if they solve the defined problems, gather insights to refine the design, and finalize it.

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Iteration

I continuously refine and improve the design based on user feedback and testing results, repeating prototyping and testing until the product effectively meets user needs and business goals.

Christina Rivera